Smokey and Meerky
Wasteland Apothecary
Supreme
Info
Mauler
Support
Magic
8
Buffs & Debuffs
Buffs
Attack, Attack Speed, Energy, Healing, True Damage
Debuffs
Smokey and Meerky Skills
Special Aroma
0s
2 Tiles
0 Energy
When the battle starts, Smokey & Meerky create an aroma within 2 tiles and keep it going through channeling.
While the aroma is around, Smokey & Meerky recover 50 Energy per sec, and allies within the aroma’s range recover 18% Health per sec.
When actively used, Smokey & Meerky heal allied heroes within the aroma’s range by 100% plus the number of allied heroes within the aroma’s range x35%, and permanently level up the aroma’s effects.
Improved Aroma I: Expands the range by 1 tile.
Improved Aroma II: Grants 40 Attack Speed and 20 Crit to allied heroes affected by the aroma.
Smokey & Meerky cannot keep the aroma going when affected by control effects or when no allied hero is within the aroma’s range.
- Level 2: Increases healing per sec to 20%.
- Level 3: Increases the healing during active use to (The number of allied heroes within the aroma’s range x 45% + 120%).
- Level 3: Increases healing per sec to 22%.
- Level 4: Increases healing per sec to 24%.
Energizing Formula
5 tiles
Smokey and Meerky increase the Attack of allied heroes within the aroma’s range by 16%. Smokey and Meerky recover 5 additional Energy per sec for every allied hero affected.
- Level 2: Increase the Attack of allied within the aroma’s range by 18%
- Level 3: Recover 8 additional Energy per sec for every allied hero affected.
- Level 4: Increase the Attack of allied heroes within the aroma’s range by 20%
Quick Recovery
5s
2 tiles
Smokey and Meerky heal allies within the aroma’s range for 90% of Daka & Waka’s Health.
- Level 2: Increases healing to 100%.
- Level 3: Increases healing to 110%.
- Level 4: Increases healing to 120%.
Withering Potion
4 tiles
Grants Improved Aroma III: Expands the effective range by 1 extra tile and deals True Damage equal to 12% Max Health to enemy units within the aroma’s range, which cannot exceed 200% of Smokey & Meerky’s Attack.
Exclusive Weapon Level 2: Grants Improved Aroma III: Expands the effective range by 1 extra tile and deals True Damage equal to 13% Max Health to enemy units within the aroma’s range, which cannot exceed 200% of Smokey & Meerkyt’s Attack.
Exclusive Weapon Level 3: Grants Improved Aroma III: Expands the effective range by 1 extra tile and deals True Damage equal to 14% Max Health to enemy units within the aroma’s range, which cannot exceed 200% of Smokey & Meerky’s Attack.
Must have.