Odie
Wasteland Sentinel
Supreme
Info
Mauler
Marksman
Magic
5
Buffs & Debuffs
Buffs
Debuffs
Poison
Odie Skills
Corrosive Dart
2s
5 tiles
0 Energy
Odie fires a Corrosive Dart, dealing 150% damage and Dart Poison to an enemy.
The poisoned target will receive 60% damage every second until be defeated.
Dart Poison cannot be dispelled.
- Level 2: Eddie gains 600 Energy when a dart-poisoned enemy dies, but only 200 Energy if the enemy is a summoned unit.
- Level 3: Damage is increased to 200%.
- Level 4: Damage is increased to 225%.
- Level 5: Damage is increased to 250%.
Triple Tap
10s
5 tiles
Eddie launches 3 normal attacks in quick succession, each dealing 90% damage.
- Level 2: If the target is afflicted with dart poison, this triple-shot attack deals what the dart poison is dealing per sec, times 1.5.
- Level 3: Deals 100% damage.
- Level 4: Deals 110% damage.
Natural Hunter
Global
Eddie launches Normal Attacks to the nearest dart-poisoned target in priority.
If the Normal Attacks hit, the original damage of the target’s Dart Poison is permanently increased by 10%, up to 20 stacks.
- Level 2: Expands the range of Normal Attacks and ultimate skill to 7 tiles.
- Level 3: Dart poison’s original damage increases to 11%.
- Level 4: Dart poison’s original damage increases to 12%.
Heart Crusher
Global
Eddie immediately defeats the dart-poisoned targets when their Health falls below the limit.
Dart-poisoned target’s Health Limit: basic damage per second of Dart Poison x 5.
For an dart-poisoned enemy is defeat, the limit is increased by 0.5 times of the basic damage dealt by Dart Poison per second, up to 2 times.
Exclusive Weapon Level 2: Eddie immediately defeats the dart-poisoned targets when their Health falls below the limit.
Dart-poisoned target’s Health Limit: basic damage per second of Dart Poison x 5.2.
For an dart-poisoned enemy is defeat, the limit is increased by 0.5 times of the basic damage dealt by Dart Poison per second, up to 2 times.
Exclusive Weapon Level 3: Eddie immediately defeats the dart-poisoned targets when their Health falls below the limit.
Dart-poisoned target’s Health Limit: basic damage per second of Dart Poison x 5.4.
For an dart-poisoned enemy is defeat, the limit is increased by 0.5 times of the basic damage dealt by Dart Poison per second, up to 2 times.