Salazer
Whip of Bantus
Supreme
Info
Graveborn
Rogue
Physical
1
Buffs & Debuffs
Buffs
Debuffs
Decrease Attack, Knock
Salazer Skills
Rain of Blades
0s
5 Tiles
0 Energy
Salazer summons plenty of Flying Swords to launch 8 strikes to the enemy with the highest Health.
Each strike deals 30% damage plus damage equal to 5% of the target’s current Health.
Additional Damage Limit: 150% of Salazer’s Attack.
- Level 2: The damage dealt by this skill grants Salazer 50% of Life Drain.
- Level 3: The damage dealt by each strike is increased to 32% plus damage equal to 5.5% of the target’s current Health.
- Level 4: The damage dealt by each strike is increased to 34% plus damage equal to 6% of the target’s current Health.
- Level 5: The damage dealt by each strike is increased to 36% plus damage equal to 6.5% of the target’s current Health.
Enraptured Whip
8s
1 tile
Salazer whips enemies within a 2-tile frontal cone, dealing 180% damage.
Salazer launches one more attack to enemies within a 2-tile frontal cone when the skill hits the imprisoned enemy, dealing 230% damage.
- Level 2 : When the imprisoned enemy is defeated, Enraptured Whip grants one more attack, and the trigger condition is removed for the rest of the battle.
- Level 3: Increases the damage to 190% and the damage of the additional whip attack to 240%.
- Level 4 : Increases the damage to 200% and the damage of the additional whip attack to 250%.
Soul Cage
Global
0s
Salazer captures an enemy with the HP Ratio less than 50%, knocking them down and immobilizing them until Salazer is defeated.
The enemy is considered Salazer’s prisoner, and there can only be 1 prisoner on the battlefield. This skill can’t be used on bosses.
- Level 2: When Salazer captures an enemy for the first time, he absorbs 8% of the enemy’s Attack until the battle ends. The Skill Absorption Limit per battle: 50% of Salazer’s Attack.
- Level 3: When Salazer captures an enemy for the first time, he absorbs 10% of the enemy’s Attack until the battle ends. The Skill Absorption Limit per battle: 50% of Salazer’s Attack.
- Level 4: When Salazer captures an enemy for the first time, he absorbs 12% of the enemy’s Attack until the battle ends. The Skill Absorption Limit per battle: 50% of Salazer’s Attack.
Soul Drench
1 tile
Salazer immerses himself in the power of souls and removes the cooldown of Enraptured Whip for 5s when the battle starts or an enemy is imprisoned for the first time.
Level 2: Salazer immerses himself in the power of souls and removes the cooldown of Enraptured Whip for 5.5s when the battle starts or an enemy is imprisoned for the first time.
Level 3: Salazer immerses himself in the power of souls and removes the cooldown of Enraptured Whip for 6s when the battle starts or an enemy is imprisoned for the first time.